AI Insights · Timothy · October 2022
Top 5 Netflix Games in Chile Q3 2022: Performance on Unified Platform
Analyzing the performance of the top 5 Netflix games in Chile for Q3 2022, including trends in weekly downloads, revenue, and active users.
In the third quarter of 2022, Netflix games saw varied performance metrics on the unified platform in Chile. Below is a detailed look at the top 5 games: Stranger Things: 1984, Cats & Soup, Stranger Things 3 The Game, Exploding Kittens NETFLIX, and Into the Dead 2: Unleashed.
Stranger Things: 1984 saw its weekly downloads peak at around 7.8K in mid-July before gradually declining to approximately 708 by the end of September. Its weekly revenue was modest, peaking at about $28 during the week of July 18. Weekly active users started at 9.8K at the beginning of the quarter, rising to a peak of 13.5K in mid-July, and then steadily decreasing to about 4.8K by the end of September.
Cats & Soup experienced a relatively stable trend in weekly downloads, starting at 2.8K and ending at 3.5K. Its weekly revenue fluctuated slightly, with the highest revenue being $431 in early July. The game maintained a high number of weekly active users, starting at 19.5K and peaking at 20.3K in early September before stabilizing around 20.2K by the end of the quarter.
Stranger Things 3 The Game had a gradual decline in weekly downloads, starting at 3.9K and dropping to about 512 by the end of September. Despite no weekly revenue reported, the game maintained a steady number of weekly active users, beginning at 5.6K and ending at approximately 3K.
Exploding Kittens NETFLIX showed consistent weekly revenue, with the highest being $97 in mid-July. Weekly downloads started at 782 and decreased to 408 by the end of September. Active users saw a steady increase, starting at 1K and peaking at about 1.6K in mid-September before ending at 1.5K.
Into the Dead 2: Unleashed had no reported weekly revenue. Weekly downloads began at 922 and declined to 373 by the end of the quarter. The game maintained a stable number of weekly active users, starting at 2.6K and remaining around 2.5K by the end of September.
The data presented above is sourced from Sensor Tower. For more insights into the performance of these games and other mobile applications, visit Sensor Tower.